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2026-05-04 02:49:06

10 Things to Know About Warhorse's Next RPG and the Lord of the Rings Rumors

Warhorse Studios neither confirms nor denies a Lord of the Rings game, but promises its next RPG will be true to its roots of historical realism and deep narrative.

Warhorse Studios, the acclaimed developer behind Kingdom Come: Deliverance and its upcoming sequel, has been at the center of swirling speculation about a potential Lord of the Rings game. While the studio remains tight-lipped, it has dropped hints about its future direction. This listicle breaks down the key details, rumors, and what we can expect from Warhorse's next project—whether it's set in Middle-earth or not.

1. Silence Speaks Volumes

Warhorse has neither confirmed nor denied working on a Lord of the Rings (LOTR) title. When pressed by journalists, the studio's response has been a firm “no comment.” This strategic silence often indicates that negotiations or development are underway—especially given the lucrative licensing involved with LOTR. The gaming industry is rife with examples where studios kept secrets until an official reveal, so the lack of denial fuels the fire.

10 Things to Know About Warhorse's Next RPG and the Lord of the Rings Rumors
Source: www.eurogamer.net

2. The One Promise: “An RPG True to Our Colours”

Whatever Warhorse is building, the team has assured fans that it will be “an RPG true to our colours.” This phrase refers to their trademark approach: historical accuracy, immersive first-person gameplay, and deep narrative choices. If they do tackle LOTR, expect a grounded, gritty take on Middle-earth—not a high-fantasy spectacle, but a realistic simulation of medieval life within Tolkien's world.

3. Kingdom Come: Deliverance 2 Sets the Stage

The upcoming sequel to Kingdom Come: Deliverance is still in active development, and its release will likely dictate the studio's next move. Warhorse has poured resources into refining the CryEngine to create an even more authentic 15th-century Bohemia. This technology—specializing in vast open worlds, day-night cycles, and complex AI—could seamlessly adapt to Middle-earth’s landscapes and cultures.

4. Warhorse's RPG Philosophy

Warhorse distinguishes itself with a “simulation-first” design philosophy. In Kingdom Come, players must eat, sleep, and maintain their gear, while skills improve through use rather than leveling. This uncompromising realism is rare in RPGs, and applying it to LOTR could mean a radically different experience from previous games—one where survival is as important as questing.

5. Why a LOTR Game Makes Sense

Embracer Group, which owns the rights to LOTR, is aggressively licensing the property to top studios. Warhorse's proven track record with historical RPGs aligns perfectly with the “lived-in” feel of Middle-earth. A Warhorse LOTR game could explore lesser-known regions or time periods, such as the early Third Age, offering fresh stories beyond the movies.

6. Potential Setting: The Shire or Mordor?

If Warhorse is indeed working on a LOTR RPG, fans speculate whether it would be set in a familiar area like the Shire (with its rustic charm) or a darker region like Mordor. Given Warhorse's love for detail, they might choose a less explored corner—like the lands of Rhûn or Harad—to create an original narrative without conflicting with existing lore.

10 Things to Know About Warhorse's Next RPG and the Lord of the Rings Rumors
Source: www.eurogamer.net

7. Fan Expectations vs. Reality

Many fans expect a huge AAA Lord of the Rings game with epic battles and magic. However, Warhorse's “true to our colours” statement suggests they will prioritize realism over spectacle. This could disappoint some, but it also offers a unique opportunity to experience Middle-earth as a commoner—something no other game has done convincingly.

8. Learning from Previous LOTR Games

The history of LOTR games is mixed: from the beloved Battle for Middle-earth RTS series to the flawed Shadow of Mordor (which took liberties with lore). Warhorse has the chance to correct course by staying faithful to Tolkien's themes of friendship, sacrifice, and the slow decay of magic. Their strength in narrative-driven side quests could make every village feel alive.

9. Technical Challenges and Opportunities

Building a LOTR world requires massive scale—from Minas Tirith to the Misty Mountains. Warhorse's CryEngine excels at rendering dense forests and realistic lighting, but it may need upgrades to handle the sheer verticality and fantasy elements. The studio has already proven it can optimize large open worlds without sacrificing detail, as seen in Kingdom Come.

10. What to Expect Next

Until an official announcement, Warhorse will remain mum. However, we can look for clues: job postings seeking fantasy lore experts, or trademark filings. The release of Kingdom Come: Deliverance 2 (expected in 2024 or 2025) will be a pivotal moment. If that game ends with a teaser or if the studio hires new talent, the LOTR rumor may quickly become reality. For now, the waiting game continues—but Warhorse has promised it will be worth it.

In conclusion, while Warhorse's next project remains shrouded in secrecy, the combination of their proven RPG philosophy and the tantalizing possibility of a Lord of the Rings setting has fans on edge. Whether they venture into Middle-earth or a wholly original domain, one thing is certain: it will be an RPG that stays true to their unique vision of authenticity and immersion.